Forza Horizon 6

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jamcg
Posts: 5675
Joined: Wed Apr 11, 2018 5:41 pm

Re: Forza Horizon 6

Post by jamcg »

Beany wrote: Mon May 18, 2026 11:43 am Yeah, much as though I'm whinging about the VRAM usage if you want the pretty pretty effects, everything I hear about it is positive, assuming you're OK with the cringe that is the storylines and cutscenes, etc.
All every horizon storyline has been missing is a bald guy looking at the sky, punching his chest, and shouting “family”
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Mito Man
Posts: 12768
Joined: Wed Apr 11, 2018 4:27 pm

Re: Forza Horizon 6

Post by Mito Man »

They’ve spectacularly missed the point with Touge racing. Instead of making an entirely new type of racing they’ve just renamed the head to head races which is a shame as I was looking forward to that. That’s pretty lazy from them as that’s a uniquely Japanese thing and would have been a great new feature.

I like stumbling across random cars for sale but from what I have seen so far the used cars are just new cars with a discount or slightly modified but it’s kinda odd as unlike Gran Turismo they’re not unavailable new from the dealership or have mileage recorded so it’s a half baked idea.

At least the map is enjoyable but at times it feels like you’re driving on an airport runway as the roads are so wide everywhere, and feels like a wasted opportunity that they don’t make more use of the open world nature of the game.

Feels like the garage and track customisation is where most of the effort went into it. Can kind of see why though as it’s a bit like GTA 5 online. That’s what the kids like and will spend all their time and money on online.

7 cherry blossoms out of 10 from me.
How about not having a sig at all?
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