Oculus Rift

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tim
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Oculus Rift

Post by tim »

I'm on the cusp of buying a Rift. I know a few on here have them, but does anybody wear glasses? What's the effect?
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Matty
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Re: Oculus Rift

Post by Matty »

Ive got a Vive. It's fine with glasses, but better without (or with contacts). You can get closer to the lenses and slightly increase the FoV.

Same with the Rift.
tim
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Re: Oculus Rift

Post by tim »

I tried one on in John Lewis tonight (not running) and it goes over my specs fine, so that's ok.

But now I'm wondering if I need a Vive instead... now wait a Vive Pro.. AAAGGHHH.

Are all VR games compatible with all VR headsets?
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IanF
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Re: Oculus Rift

Post by IanF »

Vive just released a wireless add-on that does away with all cables...
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Marv
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Re: Oculus Rift

Post by Marv »

We've had one at work for years. They work fine with glasses AFAIK.
Oui, je suis un motard.
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dan
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Re: Oculus Rift

Post by dan »

Yep no issues with glasses on with the rift, get one!
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Matty
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Re: Oculus Rift

Post by Matty »

tim wrote: Thu Sep 06, 2018 7:23 pm I tried one on in John Lewis tonight (not running) and it goes over my specs fine, so that's ok.

But now I'm wondering if I need a Vive instead... now wait a Vive Pro.. AAAGGHHH.

Are all VR games compatible with all VR headsets?
My only issue with HTC is their tremendously incompetent support. Stories of people wanting months for warranty replacements, or getting the same broken kit back is far too common. Thankfully, it does seems largely reliable, but if you are one of the unlucky ones, it can be a nightmare.

Re: Vive Pro, it's expensive. Higher res so higher PC requirements to match. It also has a better headset, is more comfortable and has integrated audio.
BUT! The Vive Pro is £800 just for the headset, you'll need the rest separately (2 Basestations (£250 pair) and two controllers (£240 pair)) bringing the total cost to nearly £1200.
The standard Vive is £500 and includes everything.

Also, re: games compatibility. Some games are Oculus or Vive exclusives. You can bodge some games to work on other headsets with 3rd party software.
tim
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Re: Oculus Rift

Post by tim »

I went with the oculus in the end largely due to all the developer stuff that’s available.

Should be here in half hour.
tim
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Re: Oculus Rift

Post by tim »

Mind. Blown.
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Re: Oculus Rift

Post by IanF »

tim wrote: Sat Sep 08, 2018 9:05 pmMind. Blown.
Been on Redtube VR yet?
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DeskJockey
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Re: Oculus Rift

Post by DeskJockey »

IanF wrote: Sat Sep 08, 2018 9:39 pm
tim wrote: Sat Sep 08, 2018 9:05 pmMind. Blown.
Been on Redtube VR yet?
He said "mind", not "load".
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Mito Man
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Re: Oculus Rift

Post by Mito Man »

The first few hours in VR are amazing, it’s a shame you get used to it though and never get that mind blown feeling again.
How about not having a sig at all?
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Re: Oculus Rift

Post by IanF »

DeskJockey wrote: Sat Sep 08, 2018 9:48 pm
IanF wrote: Sat Sep 08, 2018 9:39 pm
tim wrote: Sat Sep 08, 2018 9:05 pmMind. Blown.
Been on Redtube VR yet?
He said "mind", not "load".
Big brain, little brain.. 🤷‍♂️
Cheers,

Ian
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ShockDiamonds
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Re: Oculus Rift

Post by ShockDiamonds »

Still love using mine (not with glasses though, bought some lenses from www.vr-lens-lab.com, which work a treat).
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